Pages

Wednesday, November 6, 2013

HUD

I have been exploring HUD design and been trying to see what kind of design it should be and what information should be shown to the user.

Questions have been coming up since I been exploring the HUD which hopefully I can answer soon.
  • is showing the hp needed?
  • how should equipped weapons/armor/skills be shown?
  • maybe it should be shown on the actually weapon?
  • do I need to show a mini map?
  • will there be vehicles in the game? in that case where would I show the speedometer?
  • where will objectives show?
  • do I want it the hud only visible at certain times?(like only after it wants to be shown)

0 comments:

Post a Comment